module Base
{
    item Pants_SheetTrousers
    {
        Type = Clothing,
        DisplayName = Sheet Trousers,
        ClothingItem = Pants_SheetTrousers,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Insulation = 0.46,
        WindResistance = 0.40,
        FabricType = Cotton,
        Icon = SheetTrousers,
        WorldStaticModel = Trousers_Ground,
    }
	item Skirt_Sheet
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Sheet Skirt,
        ClothingItem = Skirt_Sheet,
        BodyLocation = Skirt,
        Icon = SheetSkirt,
        BloodLocation = ShortsShort,
        RunSpeedModifier = 0.93,
        Insulation = 0.25,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Skirt_Short_Ground,
    }
    item Boxers_RippedSheet
    {
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Ripped Sheet Boxers,
		ClothingItem = Boxers_RippedSheet,
		BodyLocation = UnderwearBottom,
		Icon = RippedSheetBoxer,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = Boxers_Ground,
    }
    item Pants_TrashBag
    {
	DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = TrashBag Pants,
        ClothingItem = Pants_TrashBag,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Insulation = 0.60,
        WindResistance = 0.30,
        WaterResistance = 0.35,
        Icon = TrashBagPants,
        WorldStaticModel = LongShorts_Ground,
    }
   item Shorts_SheetLong
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Long Sheet Shorts,
        ClothingItem = Shorts_SheetLong,
        BodyLocation = Pants,
        BloodLocation = Trousers,
	Icon = SheetShorts,
        Insulation = 0.45,
        WindResistance = 0.40,
        FabricType = Cotton,
        WorldStaticModel = LongShorts_Ground,
    }
    item Pants_Medieval
    {
        Type = Clothing,
        DisplayName = Rus Trousers,
        ClothingItem = Pants_Medieval,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        FabricType = Cotton,
        Icon = MedievalPants,
        Insulation = 0.50,
        WindResistance = 0.40,
	FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }
    item Pants_Leather
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Leather Rus Trousers,
        ClothingItem = Pants_Leather,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = LeatherPants,
        BiteDefense = 20,
        ScratchDefense = 40,
        RunSpeedModifier = 0.98,
        Insulation = 0.65,
        WindResistance = 0.60,
        FabricType = Leather,
        WorldStaticModel = Trousers_Ground,
    }
    item Skirt_Skin
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Skin Skirt,
        ClothingItem = Skirt_Skin,
        BodyLocation = Skirt,
        IconsForTexture = SkinSkirtFur;SkinSkirtLeopard,
        BloodLocation = ShortsShort,
        RunSpeedModifier = 0.93,
        Insulation = 0.35,
        WindResistance = 0.1,
        FabricType = Leather,
        WorldStaticModel = Skirt_Short_Ground,
    }
    item Skirt_Loincloth
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Loincloth,
        ClothingItem = Skirt_Loincloth,
        BodyLocation = Skirt,
        IconsForTexture = LoinclothFur;LoinclothLeopard,
        BloodLocation = ShortsShort,
        WorldStaticModel = Skirt_Short_Ground,
    }
    item Skirt_GrassLoincloth
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Grass Loincloth,
        ClothingItem = Skirt_GrassLoincloth,
        BodyLocation = Skirt,
        Icon = GrassLoincloth,
        BloodLocation = ShortsShort,
        WorldStaticModel = Skirt_Short_Ground,
    }
    item ShortsLong_PotatoSack
    {
        Type = Clothing,
        DisplayName = Potato Sack Long Shorts,
        ClothingItem = ShortsLong_PotatoSack,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Insulation = 0.46,
        WindResistance = 0.40,
        Icon = PotatoSackLongShorts,
        WorldStaticModel = LongShorts_Ground,
    }
        
}